A downloadable game

About This Prototype

“Rorriel’s Last Stand” is the opening prologue of Astraia Fragmented — presented here as an early vertical slice. Expect rough edges, placeholder assets, incomplete systems, and a PS1-inspired visual style, but also a first look at the tone, atmosphere, and world. This slice will evolve and be polished over time as it becomes part of the full experience.

What to expect from the prototype

10–20 minutes of story-driven gameplay

Early cutscenes and dialogue

A PS1-inspired visual style

Basic exploration and traversal

Prototype versions of:

movement

interaction prompt

a sample environment

Combat system 

Menus/UI

Voice acting (Maybe...)

Final lighting or shader work

Character animations

Final SFX/music


Story Summary (Spoiler-Free)

A thousand years before the events of the main game, the last Avari King, Rorriel II fights a desperate final stand to defend Ulev Castle from an ancient cosmic threat. This short slice introduces the world’s myth, its eternal struggle, and the sacrifice that sets everything in motion.


Development log